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buntails (heather)

2
Posts
A member registered Oct 14, 2022

Recent community posts

Hey again! I dunno if this is an issue on my end or not, but whenever I open the game, it doesn't seem to save my resolution? It always kicks me back into 480p and I have to manually reset it back to 1440p! Also- I wanted to mention the idea of putting borderless fullscreen into the game's video settings? I've been having to use Borderless Gaming on Steam to get it to work, and I'd love for it to be built straight in!


Excited to hear back once again!

heather

Hello! Seasoned golf-video-game fan here :3

I've put about 4 hours into the game over the last couple days with my partners, and there's a couple inconsistencies and quirks I've noticed with the game that I think could be improved!

1. The power gauge is pretty odd with how it determines distance. The gap wedge for example, lists itself as 32yd. Hitting a half-shot with that club should go around 16yd, but even with tailwind behind the player, I can never get it to go more than 10yd, and this is pretty consistent with the rest of the clubs in the bag, besides the putter. I think the game could be tons easier to get a feel for if the power gauge could read more accurately :]

2. I'm not a huge fan of the wind changing with every shot, primarily in multiplayer; My tee shot could have 1.9 knots of wind going straight forward, and hit the green in one, but then the next person to tee off could have 1.5 knots going straight backwards, and be 30yd away from the green still. I like the concept, especially if it were a challenge mode! But as a general balance-focused feature, I think wind should keep to one speed and one general direction per hole :]

3. On every shot, the game sets your default club to the driver. This is definitely not as big of an issue once you get it in your head that you have to switch every shot, but I think it'd be nice to have the game auto-set your club based on distance left (i.e, you have 60yd left and automatically sets you up to have the pitching wedge equipped, which is the closest club to that distance, while still being over the target as to not go full power and not have the distance to make the shot).

4. In other golf games I've played; when putting, and you're close enough to the cup where the caddy doesn't have to tend the flag (or in this case, the flag isn't in the cup), there'll usually be a small indicator above the hole to remind you where the hole is. This would be a great addition to this game, as sometimes the hole will either be camouflaged into the slope grid, or the pixelation will cause it to completely disappear at times. Perhaps a small, bouncing red arrow above the cup would be great, as it'd be a lot easier to tell where you're supposed to be aimed at all times!

Overall, this game's super fun and it's one of the only full course golf games out there that I can readily just hop on and play with friends and family. Most other games I find on Steam are either mini-golf, or cost an arm and a leg. I love this concept and it's executed really well!! Thank you for the constant updates and I hope these wouldn't be too hard to implement! Unfortunately I'm not too familiar with all that goes into game deving, so I hope I'm not asking too too much from you! Thank you for your time and for the very cool game :3


heather